Showing posts with label celulares. Show all posts
Showing posts with label celulares. Show all posts

Windows Phone 7 in-depth preview (by Engadget)

Overall look and feel
As before the "Metro" UI is in full effect here, meaning lots of very 2D, stark blocks of color and text. Actually, 2D isn't quite right -- the interface utilizes a lot of layers within a single page, so when you're swiping through menus you get a kind of parallax scrolling effect reminiscent of 16 bit side-scrollers (think Castlevania for the SNES). It actually works really well here, giving a sense of depth and detail but not detracting from the content Microsoft is putting up front.

This is probably the most accurate and nuanced touch response this side of iOS4. It's kind of stunning how much work Microsoft has done on the user experience since we first saw this interface -- everything now comes off as a tight, cohesive whole. It really put one of our major fears about Windows Phone 7 to rest.

The overall navigation of the UI to be really quite intuitive, despite the fact that a good number of options and in-app menus are accessible only through a long press... something you're not really made aware of in most cases. The long press becomes a bit like the skeleton key of the OS -- you just have to try it and see what kind of functionality it unlocks. Once you get into the habit of holding down on items instead of wildly searching for the next screen or tile, it makes a lot of sense, but it does take some getting used to.

Windows Phone 7 relies on a drop down, Android-like window shade to show when you've got a new SMS message, so Microsoft is already besting Apple there, and if you're playing music in the background, you're able to bring up your controls by tapping one of the volume buttons. Weirdly, that same area up top is used to show your signal, battery, and WiFi status, but it only drops down if you touch or swipe the upper part of the screen.

Keyboard
Let's just put this up front: the keyboard in Windows Phone 7 is really, really good. We're talking nearly as good as the iPhone keyboard, and definitely better than the stock Android option. It's one of the best and most accurate virtual keyboards we've used on any platform -- and that's saying a lot.

The WP7 keyboard is as simple and clean as the rest of the OS, showcasing little more than rows of monochromatic keys (white on black or black on white depending on your app), which pop-up a letter above them when depressed. Hold on a key and you get additional options for accents, just as you'd expect. The general layout offers a familiar placement of the shift, return, and number / punctuation keys, but adds an emoticon button as well.

Contact management and social networking
Windows Phone 7 doesn't have "contacts," per se -- it has a People app, and there's quite a difference. This is a thoroughly social platform, and it doesn't really seek to make any sort of differentiation between people you talk to / text / email, those you just casually observe, and those with whom you're "friends" in name only. If that kind of philosophy reeks of Motorola Blur or Palm Synergy, you're on the right track; as soon as you add a Windows Live, Exchange, or Facebook account, it pulls in every contact associated with that account and disperses associated content throughout your entire phone.

If you've got a lot of Facebook friends, this renders your People app all but useless as a traditional phone contact list. So, say you're looking for someone's phone number: if you're a normal human being with maybe a couple hundred or fewer actual contacts, you're used to just flicking through your contact list to get to whomever you need. With Windows Phone 7, though, Facebook has puked all over that list, so Microsoft instead recommends you search for what you're looking for (matching names filter as you type), pin extremely frequent contacts as tiles on your home screen, or make use of People's Recent list, which auto-populates with contacts that you've recently used.

Email and messaging
As with most smartphones these days, email setup in Windows Phone 7 is relatively automated and painless, and there are plenty of options to go with most people's leanings. When you initially boot the phone, you're asked to provide a Windows Live ID, though it's not necessary to use one. On the email setup screen, you're provided with self-configuring options for the aforementioned Live, Outlook, Yahoo! Mail, and Gmail. You also get options for manual setup of POP or IMAP accounts. As heavy Gmail users, the option was obvious for us, and you'll be happy to know that Microsoft provides full (well, almost full) EAS support for Google accounts.

The email app on the phone is pretty terrific on the whole, providing a clean, clear layout and upfront options for your most-used functions. In the standard inbox view you get your emails with one line of a message preview, and you can swipe right or left for sorting options by unread, flagged, or urgent (on top of the standard folder view). We found the inclusion of the unread view especially helpful when triaging our inbox. Multiple message management is executed here better than most mobile email apps we've used, requiring only that you tap to the far left of a message to engage your checkboxes. It definitely sped up the process of killing or moving mail. Also nice was the fact that in a standard message view, when you delete an email you're kicked back to your inbox -- not to the next message.

Tapping the search button while in mail gets you to a pretty powerful search which parses subjects, message content, senders, and receivers all at once. It made it astoundingly easy to find what we were looking for with almost no hesitation.

Browser
For as much crap as Internet Explorer gets (less, admittedly, now that the debacle of IE6 is finally starting to fade), we've got to say that web browsing on Windows Phone 7 is actually a really pleasant experience.

There isn't a lot of bonus functionality, but we appreciated the "pin to start" option that lets you turn a page into a home screen tile, complete with a miniaturized view of the site (of course, there are standard bookmarks available as well). Tabs are also supported; on our test device, they were limited to a maximum of six, which we would assume will be true of all Windows Phone 7 devices -- but let's be honest, you probably don't need more than six open tabs at a time on your phone, and if you do, you should be in front of a laptop anyway. The tabs all continue to load independently regardless of whether they're active or not, which is nice, and doesn't seem to have much of a negative impact on overall browser performance.

Zune
The Zune integration is rather seamless on Windows Phone 7, allowing you to browse and play what you have in your library, sync music and video back and forth to your PC, and if you have a Zune Pass subscription, you can grab whatever you like (well, almost) right on the phone without hesitation. We love having almost limitless access to new music on a phone, and the Zune Pass subscription certainly adds that capability, though you're adding another $14.95 on top of your existing phone bill if you decide to go that route. Ultimately it's a question of how voracious of a music buyer you are -- but something tells us we're going to see a marked increase in Pass users when these phones hit the market.

One other important aspect to note about Zune and Windows Phone 7 is that the desktop software and these devices are now extremely interconnected. Not only do you use the Zune software to sync your music and videos, but you'll be able to buy apps from the marketplace on your computer, you can sync photos in the Zune application, and your general account and device management is handled through the app now. Microsoft has always been good about syncing, but this makes the process slightly less obtuse than its ActiveSync options from the Windows Mobile heyday.

Camera and photo management
We'd heard before that one of Microsoft's big goals for Windows Phone 7 devices was stellar camera performance -- not just in terms of picture size and quality, but speed, too. It seems like they're making good on the promise so far -- on the Taylor, we were regularly clocking about four seconds from camera button press to the first shot, and around two seconds between shots. We didn't evaluate the pictures or video for quality since we're dealing with hardware that'll never be released, but needless to say, Windows Phone 7's minimum specs should ensure that you're getting at least moderately decent shots no matter what device you choose.

Once you take a shot, something pretty cool happens: it advances to the left, almost as though you're looking at an actual roll of film, and you can see a dimmed sliver of the shot you just took on the left side of your viewfinder. You can then swipe to the right to see shots you've taken in the past, starting with the most recent, and returning to viewfinder (camera mode, as it were) is as simple as swiping all the way to the left again. It's a neat user experience that we suspect novice users will pick up on very quickly. The available camera options and modes can be extended by phone manufacturers, but the default list is pretty impressive and includes configurable white balance, image effects (grayscale, sepia, and the like), saturation, ISO, exposure, and even metering mode -- and most of these options are still available even when capturing video. Naturally, you can also set the flash to fire automatically, always, or never.

Once you've taken your shots, the phone can be configured to automatically upload them to your Windows Live SkyDrive account in the background with your choice of privacy level (private, friends only, or public). You can also zip pictures over to your Facebook account using a menu item in the Pictures app, but interestingly, you have to choose between "upload to SkyDrive" and "upload to Facebook" menu items in the app's settings.

Speaking of the Pictures app, this is your one-stop shop for imagery on the phone -- both your shots (locally and from supported online services) and those of your friends show up here. You'll come here to view and send pictures, change your lock screen wallpaper, and -- because this hub is extensible -- use any third-party services that developers have plugged into it. In a way, it's kind of the prototypical Windows Phone 7 app "hub" in that it cycles through your own pictures for its background and has some cool time-dependent features; for instance, it adds a "moments" page that summarizes pictures on the phone that were taken in the current month.

Marketplace
Microsoft has already started handing out prototype Windows Phone 7 devices (the same ones we're reviewing here, actually) to developers, and it's going to continue to do so in liberal quantities as it gets closer to launch -- oh, and the side of the box says "developers. Developers! DEVELOPERS!!" on it. So yeah, you might say that Redmond understands full well how important third-party apps are going to be to the success (or failure) of this platform. Those will end up being exposed through the Marketplace hub, which as you might expect, is a thoroughly different experience than the one you might be used to on Windows Mobile 6.5. Instead, you get something more akin to what Apple and Google are offering -- with a few twists.

The first thing you notice when you open the Marketplace is that you've got music as an available category, whereas iOS breaks it out into a separate iTunes app and Android leaves that to third-party providers like Amazon. It's not quite as integrated as you think, though -- tapping on music just bounces you out to the Zune Marketplace, which is fine since you wouldn't want two disjoint places to purchase tracks anyway. Likewise, hitting the games category sends you over to the Xbox Marketplace, which sadly isn't live yet and wasn't available to test.

That leaves us to the final category: apps. Though there's just a light smattering of Microsoft-built demo apps available in the Marketplace at this point, it was enough for us to get an idea of the purchase process. Tapping on it takes you into a separate marketplace hub that, by swiping around, gives you the typical views you'd expect: newest, most popular, and featured. You can also search by pressing the phone's hardware search button; on the plus side, it searches across all of Microsoft's marketplaces so you get apps, games, and music in your results, and that's kind of cool.

Office
Tight Office integration, complete with an awesome on-phone document and viewing experience, stands to be one of the biggest differentiators for Windows Phone 7 -- a feature that could almost singlehandedly make these devices impossible to ignore for serious business users regardless of their seemingly consumer-centric slant.

Though Word seems to do a decent job rendering pages onto the small display, the editing capabilities are weak at best -- you can't change fonts, for example, and you can only choose from four font colors: orange, green, red, and black. Though there's a spell-checker (you'll recognize the familiar red squiggly lines), there's no copy / paste capability -- and in an app like this, it's hard to imagine being too productive without any sort of clipboard whatsoever. Excel seems similarly gimped, though it's got a pretty solid set of built-in functions; we don't know what percentage of the full app's functions are supported, but it's a long list.

PowerPoint documents, meanwhile, can't be created on the phone at all. And really, that's totally fine -- if you're creating your presentation that you have to give in half an hour on your phone during your train ride into the city, you've probably already blown it. The important thing with PowerPoint is probably the slide show capability -- especially for retail devices that have TV-out -- and in that regard, it seems to do just fine (cheesy transitions and all).

Xbox Live
As we stated above, there really isn't much in the way of Xbox integration on the device right now. You can add your Live account and you get your avatar into the phone... and that's about the extent of it. We're hoping that before long Microsoft shows off just what these devices will be capable of. We were told by Joe Belfiore during a meeting that there would be two kinds of games on Windows Phone 7 devices -- turn based, "app" games, and Xbox Live content which would be full-on arcade experiences.

Maps
Microsoft's Bing Maps implementation on Windows Phone 7 is pretty great -- they've done a fantastic job of blending the experience of using a mapping app into their so-called Metro design language. You've got access to satellite imagery and real-time traffic information; location fixes happen quickly, though we found that they tended to be a little less accurate than Google's when indoors and out of GPS reception. Pinch-to-zoom is smooth and fast, and we liked the almost ethereal appearance of the map tiles as they loaded after panning or zooming in -- it's hard to describe, but it's a pretty neat (though admittedly unnecessary) effect. Likewise, we liked the zoom-out, zoom-back-in effect when locating your position on the map while a different area is being displayed, which gives you a better idea of your relative position than the iPhone's rapid scroll.

Since this is straight-up Bing Maps on the back end, you can expect the same database of locations here that you get when you search for stuff from your computer. On the phone, you can search either by text or voice (more on this later), which will call up pushpins for matches near your map view. As you'd expect, tapping a pin brings up the name of the result; a second tap calls up a page of information where you can find a phone number, URL, average rating, and even hours if they're available -- this is extremely handy for restaurants since it can save you an awkward trip to the business' inevitably non-mobile-friendly website. Swiping around calls up a screen with nearby points of interest, and another screen with individual reviews; Microsoft is aggregating several sites for these, and we regularly found entries from both Citysearch and JudysBook.

Our favorite part of Maps, though, has to be the directions list when navigating to a destination. It's no voice-guided turn-by-turn navigation, of course, but the app has a cool split-screen mode that shows the list at the bottom and the map corresponding to the currently-selected list item at the top. As you swipe through the list and highlight different items, the map moves around -- in other words, you can quickly see where (and how) you need to turn. Both pedestrian and car modes are available.

Search
Like Maps, Windows Phone 7's search capabilities are naturally powered by Bing. Microsoft has done a neat job translating Bing's well-known home page layout to the small screen, complete with gorgeous rotating imagery and hotspots that reveal factoids when you tap them. There's a mic to the right side of the text box that lets you conduct a voice search, and while we wouldn't bother trying to find anything with an odd name this way, common mobile searches (think "burritos") worked really well. Once you run your search, you get not just web hits, but also news (burritos come up in the news more often than you may think) and local results -- basically a tie-in to Bing Maps that uses your location to find stuff nearby.

Consumer Reports' engineers have just completed testing the iPhone 4, and have confirmed that there is a problem with its reception.

When your finger or hand touches a spot on the phone's lower left side-an easy thing, especially for lefties-the signal can significantly degrade enough to cause you to lose your connection altogether if you're in an area with a weak signal. Due to this problem, we can't recommend the iPhone 4.

After initially saying that the iPhone 4's reception issues were no big deal, Consumer Reports has changed its tune, recognizing that the software fix won't help things, and retracting their recommendation.

We reached this conclusion after testing all three of our iPhone 4s (purchased at three separate retailers in the New York area) in the controlled environment of CU's radio frequency (RF) isolation chamber. In this room, which is impervious to outside radio signals, our test engineers connected the phones to our base-station emulator, a device that simulates carrier cell towers. We also tested several other AT&T phones the same way, including the iPhone 3G S and the Palm Pre. None of those phones had the signal-loss problems of the iPhone 4.

This, of course, begs the question of why the hell they recommended the phone without actually testing it. Isn't Consumer Reports known for doing serious, unbiased testing before releasing their definitive opinions? So why did they rush to recommend the phone, even going so far as to say that the issues people were having were overblown, when they hadn't even really tested it?

Source

HTC HD3 with Windows Phone 7 rumor…

After all this doom and gloom from Redmond, I don’t know about you but I need a Windows Phone Feel Good Moment…and here comes one, right on time!

MobileMentalism managed to get a hold of some pictures and specs (from a Chinese site called PCOnline) for the HTC HD3, a Windows Phone 7 superphone that looks like it could be poised to give the current crop of Android world beaters a run for their money. Those who have been uphappy with the ever increasing size of the new batch of Androids won’t be happy with this one either, a 4.5 inch AMOLED screen…but good lord the specs for the HD3 look incredible.

As could have been expected, the writer at MobileMentalism spent a paragraph saying how much better this phone would be running Android (as nearly every blog did about the HD2) but in the end they have to admit, this phone gives us a reason to look forward to Windows Phone 7 again.

Check out a pic and translated specs after the jump. The screen shots look very fishy to me, so I am taking this with a large grain of salt until I hear something more, but WOW.

4.5″ AMOLED screen with 1280×800 resolution
1.5GHz Qualcomm Snapdragon processor
1080p HD video playback
720p HD video recording
8 megapixel camera with dual-LED flash
Multi-touch screen
Super-thin – just 10mm thick
WiFi, Bluetooth and 3G connectivity
4G connectivity for for blisteringly fast downloads that are over ten times as fast as today’s HSDPA phones
1GB onboard RAM
1GB onboard
32GB external memory
3.5″ headphone jack
HDMI output for connecting to your HDTV or monitor
1800mAh battery for super-long battery life
Bigger screen than the HD2, but a smaller overall physical size: 115mm x 65mm x 10mm



UPDATE: Word is that this is an old WP7 fake that is being retreaded by PCOnline. However, considering the current crop of Android phones, I wouldn’t be overly surprised if we see something like this running Windows Phone in 2011, especially if the OS gains some traction against Android and iOS.

Source

The Best Semi-Solutions for iPhone 4 Reception Problems So Far

Stop Holding It Wrong
Apple has explained that the iPhone 4 reception issues end when people just plain stop holding their devices the wrong way:

If you ever experience this on your iPhone 4, avoid gripping it in the lower left corner in a way that covers both sides of the black strip in the metal band.

Cover the Antenna Points With Tape
If cases and rubber bands are to expensive for you, there's always the cheap man's solution: Tape. From the sounds of it the results are a mixed bag, but there are a few users who claim that a small bit of tape over their iPhones' antenna points fixed any reception issues. For what it's worth, Brian Lam tried it with masking tape to no effect. Remember that something like duct tape is sure to leave a residue on your phone, so mind the heavy, gummy tapes with strong adhesives.
Build A Frankenstein-Style DIY iPhone Holder
One of our readers was inspired by his one-year-old to just plain figure out a way to avoid touching his phone too much. Brian's Frankenstein-style solution isn't exactly too attractive or easy to stick in your pocket, but it would do if you're really desperate and happen to have a trinket with a suction cup sitting around.
Source: Gizmodo

HTC HD2 gets a spec boost for the US

Looks like European and Asian/Pacific HTC HD2 owners are getting the “shaft” this time around. According to the specs sheet of the T-Mobile HTC HD2 which is set to be launched in the US in a couple of weeks the device will feature 1Gb of Rom & 576Mb of Ram compared to the 512 Mb of Rom & 448 Mb of Ram on the current HD2 available now. Don’t be surprised if HTC/Microsoft claims that this newer version is the only one to be upgradable to Windows Mobile 7later this year even though the “Original” meets the WM7 Chassis 1 specs…

Source

Samsung Screen Resists Merciless Hammering Without a Scratch


Color me impressed. Watch as this guy relentlessly beats this new Samsung flexible screen with a mallet. Amazingly, the 2.8-inch active matrix OLED—only 0.01 ounces, and 20 micrometers thick—keeps running happily, without a single scratch.

via Gizmodo

Finally..... the iPhone killer, the HTC HD2


Some specifications:
General 2G Network GSM 850 / 900 / 1800 / 1900
3G Network HSDPA 900 / 2100
Announced 2009, October
Status Coming soon. Exp. release 2009, November
Size Dimensions 120.5 x 67 x 11 mm
Weight 157 g
Display Type TFT capacitive touchscreen, 65K colors
Size 480 x 800 pixels, 4.3 inches
- Sense UI
- Multi-touch input method
- Accelerometer sensor for auto-rotate
- Proximity sensor for auto turn-off
- Ambient light sensor
- Pick-to-mute a call
Sound Alert types Vibration; Downloadable polyphonic, MP3, WAV, WMA ringtones
Speakerphone Yes
- 3.5 mm audio jack
Memory Phonebook Practically unlimited entries and fields, Photocall
Call records Practically unlimited
Internal 448 MB RAM, 512 MB ROM
Card slot microSD (TransFlash)
Data GPRS Class 12 (4+1/3+2/2+3/1+4 slots), 32 - 48 kbps
HSCSD Yes
EDGE Class 12
3G HSDPA, 7.2 Mbps; HSUPA, 2 Mbps
WLAN Wi-Fi 802.11 b/g, Wi-Fi router
Bluetooth Yes, v2.1 with A2DP
Infrared port No
USB Yes, miniUSB
Camera Primary 5 MP, 2592 x 1944 pixels, autofocus, LED flash
Features Geo-tagging
Video Yes 480P, 720 x 480 @30fps
Secondary No
Features OS Microsoft Windows Mobile 6.5 Professional
CPU Qualcomm Snapdragon QSD2850 1 GHz processor
Messaging SMS (threaded view), MMS, Email, Instant Messaging
Browser WAP 2.0/xHTML, HTML
Radio Stereo FM radio with RDS
Games Yes
Colors Black
GPS Yes, with A-GPS support; NaviPanel
Java Yes, MIDP 2.0
- Digital compass
- MP3/WAV/WMA/eAAC+ player
- AVI(DiVX/XviD)/MP4/WMV/H.264/H.263 player
- Facebook and Twitter integration
- YouTube client
- Pocket Office (Word, Excel, PowerPoint, OneNote, PDF viewer)
- HTC Peep, HTC Footprints
- Voice memo
- T9
Battery Standard battery, Li-Ion 1230 mAh
Stand-by Up to 490 h (2G) / Up to 390 h (3G)
Talk time Up to 6 h 20 min (2G) / Up to 5 h 40 min (3G)
Music play Up to 12 h
Misc Price group

Via: http://www.gsmarena.com/htc_hd2-2957.php

Zune HD (xYz) positioned to take on Apple, Sony, Nintendo and Google?

Engadget - Sounding too good to be true, the cats at Teamxbox have posted a lengthy piece quoting multiple sources from Redmond and Santa Clara who anonymously spill the beans on what the Zune HD is and isn't. The "digital entertainment handheld," dubbed unanimously as product "xYz" by said sources to emphasize its purpose of bridging the Xbox and Zune platforms, is not a phone (that's Project Pink) but a converged "mashup" of devices like the Sony Mylo, PSP, and iPod touch. The emphasis of the device is not the hardware but the software, services, and entertainment experience if offers while remaingly primarily "a portable game console and media player." It's said to link into Microsoft's Skybox computing services for mobiles and blur the lines between Xbox Live and the Zune and Sky Marketplaces. Even the Xbox 360's NXE interface will be making its way onto the new Microsoft handheld. As Teamxbox summarizes:

Buy a song, a movie or a TV show on your Xbox, play the content later on the handheld or the other way around. Play an Xbox Live Arcade game either on your Xbox or in this handheld.

At the moment, we have no way to authenticate any of this beyond what we've brought to the table already. Honestly, having had our hopes crushed by a tepid reaction to market trends from Microsoft in the past makes it difficult to believe all these seemingly fanboi fantasy claims of specs and convergence. However, if true, if Microsoft finally breaks free from the rigid silos of its own making and delivers an integrated living room, gaming, and portable media experience along with a stable Windows 7 computing environment... well, wait this just can't be happening.

Apple Rumored to Bring Tablet and iPhone Lite to Verizon Soon

Verizon Wireless is in talks with Apple to distribute two new iPhone-like devices, BusinessWeek has learned. Apple has created prototypes of the devices, and discussions reaching back a half-year have involved Apple CEO Steve Jobs, according to two people familiar with the matter.

One device is a smaller, less expensive calling device described by a person who has seen it as an "iPhone lite." The other is a media pad that would let users listen to music, view photos, and watch high-definition videos, the person says. It would place calls over a Wi-Fi connection. One of these devices may be introduced as early as this summer, one person says.

Until now, AT&T (T) has been the only carrier of Apple's iPhone in the U.S., adding more than 7 million subscribers as a result of the arrangement; the company has said it's in talks with Apple to extend the partnership, due to end as soon as next year. An agreement to distribute Apple communication devices via Verizon Wireless may cost AT&T some of the business it has gained as the sole Apple carrier. Even if Verizon Wireless and Apple fail to strike a deal, talks between them increase pressure on AT&T to accept partnership terms favorable to Apple.

Source: Gizmodo

Rumor: Orange to Sell the LG GD 910 Watch Phone for £1,000

Orange gets cross-Europe exclusive on LG’s new phone

Orange has signed up to sell the Dick Tracey-inspired ‘watch phone’ at a staggering £1,000 per device.

The figure has not been announced, but it is known that Orange agreed the price for a cross-Europe exclusive on the device.

The Korean manufacturer unveiled the touch-screen watch phone at Mobile World Congress in Barcelona last week, with many observers impressed with the device but arguing it was inappropriate in the more austere consumer environment.

The watch phone allows video and voice calling, but requires the user to constantly wear a headset. The quirky device is likely to only attract a small segment of the market, especially given that it will cost around £500 with an additional minimum line rental of £40 per month.

Prototypes of a watch phone have been shown by several manufacturers in previous years as a concept idea, but were never developed for large scale production.

Source

Orange becoming first in Europe with LG's G910 Watch Phone

Orange today announces it will be the first operator to offer the world's first Touch Watch phone (LG G910) in Europe, bringing customers the latest in breakthrough mobile technology in this tiny, wearable device from LG Electronics. This market-first innovation, available from flagship stores across Orange's European footprint later this year, will give Orange customers the chance to enjoy a whole new way of communicating.

Yves Maitre, Senior VP of Devices at Orange says, "At Orange, we are always finding new ways to bring mobility to our customers, from the simplest phones to feature rich devices. Innovation is at the heart of everything we do at Orange, and LG shares that vision. Together, we are pleased to offer Orange customers the first opportunity to experience this market leading Watch phone."

The compact and stylish wrist watch style phone comes with a blue-tooth headset and features a full touch-screen interface, 3G HSDPA and video-calling capabilities. Whether it is searching for restaurants and making video conference calls, or watching sports clips and listening to music on the built-in MP3 player, Orange customers will be able to enjoy the same multimedia experience on a watch, as they do on other mobile phones.

Source

HTC Touch Diamond II and Touch Pro II Feature Bigger Screens, Better Battery Life

HTC Press Release:
...HTC TOUCH DIAMOND2
The HTC Touch Diamond2 is the next step in the evolution of the successful HTC Touch Diamond. Crafted to fit perfectly into the hand, the Touch Diamond2 evolves the compact design and iconic style of the original HTC Touch Diamond. It incorporates a larger 3.2-inch high-resolution wide-screen VGA display for a greater viewing area in a design just 13.7mm thick. The phone also includes a new touch sensitive zoom bar for even faster zooming of Web pages, emails, text messages, photos or documents.

Leveraging HTC's TouchFLO 3D experience combined with a people-centric communication approach and HTC's new Push Internet technology The Touch Diamond2 offers an advanced touch experience that is optimized for one-hand use.

With fifty-percent better battery life, a five mega-pixel auto focus camera, expandable memory, gravity sensor and an ambient light sensor, the Touch Diamond2 brings the most sophisticated capabilities to a broad consumer audience looking for the professional benefits of a smartphone without sacrificing size, looks or functionality.

HTC TOUCH PRO2
Designed for business professionals, the HTC Touch Pro2 is architected with distinct style and strength while delivering the most powerful productivity experience available on a mobile phone. Leveraging HTC's TouchFLO 3D, people-centric communication and Push Internet technology, the Touch Pro2 features a high-resolution 3.6-inch widescreen VGA display for an expanded viewing area and large finger-friendly QWERTY keyboard. With improved battery life, expandable memory, a touch-sensitive zoom bar as well as gravity, proximity and ambient light sensors, the Touch Pro2 is optimized for touch as well as heavy email use.

INTRODUCING HTC STRAIGHT TALKÄ FOR HTC TOUCH PRO2
The new HTC Touch Pro2 leverages voice in a new way to create one of the most sophisticated communication experiences found on a mobile phone. HTC's new Straight Talk technology delivers an integrated email, voice and speakerphone experience. Users can transition seamlessly from email to single or multi-party conference calls and turn any location into a conference room.

In addition to the new simplified calling experience, Straight Talk includes an innovative mechanical and acoustic design that features a sophisticated speakerphone experience similar to those found in corporate boardrooms. Straight Talk delivers a high-fidelity voice and sound experience enhanced by asymmetric speakers and advanced noise suppression with full duplex acoustics. When the Touch Pro2 is flipped over it automatically turns into a conference room speakerphone system.

Availability
The HTC Touch Diamond2 will be available to customers across major European and Asian markets in early Q2 2009 with broader global availability coming later in the year. The Touch Pro2 will be available across major global markets beginning in early summer.

Source and more pictures

Sony Ericsson Idou Arrives In Second Half 2009 With 16:9 Touchscreen, 12MP Camera

Sony Ericsson unveiled the 12 megapixel Symbian-based Idou. The Idou will feature a Xenon flash, large 3.5″ 16:9 touchscreen and will be capable of “full media consumption”. The Idou does not have a model name yet and is expected to be available in the second half of 2009. Hit the jump for the press photo of the Idou.

Source

Sony Ericsson C903 Cybershot Phone Comes Complete With Geotagging, Flickr

The Sony Ericsson C903 Cybershot comes in a slider form factor and has a 2.4-inch screen, 5-megapixel camera, face detection and geotagging.

The phone also comes with a full suite of photo-specific features, such as Flickr Uploadr, ShutterSmile (snaps when it detects a smile) and BestPic (takes 9 rapid-fire photos, keeps the best) enhancements, as well as Photo and Video Blogging apps. The geotagging uses aGPS to carry out it's function, has an auto-rotating screen and dedicated camera buttons, but the phone only makes use of an HSPA cellular radio.

Source

Turn-By-Turn Voice Navigation Comes to Jailbroken iPhones

Six months after the App Store was launched, the iPhone app gray market lives on: turn-by-turn navigation has come to jailbroken iPhones in the form of xGPS.

xGPS uses Google's map data and driving directions, adding a real-time navigation readout and a voice engine. You can also select a map area to download ahead of time, just in case you expect to lose your data connection during the drive. As you can see in ModMyi's video above, the app also supports a number of external GPS units, so 1st-gen iPhone and iPod Touch users can get in on the monotone fun too.

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Microsoft My Phone syncs information between your mobile phone and the web...

Apparently, they've re-branded SkyBox and are bringing lots of cloud syncing fun to WinMo phones.

Microsoft
My Phone syncs information on your mobile phone to a storage space on a web site hosted by Microsoft. If your phone is lost or stolen, or if you upgrade to a new phone, you can easily restore the contacts, calendar appointments, photos, and other information that you stored on My Phone to a compatible new or replacement phone.

What information can I back up on Microsoft My Phone? The first time that you run the My Phone application on your mobile phone, you will be asked to accept or change the recommended settings. Recommended settings will synchronize contacts, calendar appointments, tasks, photos, videos, text messages, music, and documents between your phone and your My Phone web account. However:

* If you have an active connection with Microsoft Exchange server (which is frequently used for corporate e-mail), My Phone will not synchronize your contacts, calendar appointments, or tasks.

* If you have Windows Live installed on your phone, it will synchronize your Windows Live contacts with the Windows Live web site, and My Phone will synchronize your other contacts to your account on the My Phone web site.

General Mobile showing dual-SIM DSTL1 Android phone at Mobile World Congress... iPhone killer?

The phone, called the DSTL1, is shown in a few renderings in the gallery below. Astute readers will note that the button configuration on the phone, as shown, won’t fly for Android. Android phones currently need 5 hardware buttons in order to work (home, back, menu, call send, call end). General Mobile says that the front of the phone will change from what is shown in the renderings in order to accommodate Android. But I’m also a bit worried about the display, which is said to be a 400×240 pixel unit manufactured by Sharp.

Lastly, expect the device to ship during Q3 of this year.

Current specs (which are not the same pre-Android ones as those listed on the company’s website) and photo gallery after the jump:

The specs as they stand today are as follows:

* Dual-SIM cards with dual-Standby mode
* 624MHz Marvell PXA 310 processor
* Tri-band GSM/EDGE support (900/1800/1900MHz)
* 3-inch WQVGA touchscreen display, 260k colors
* 802.11b/g WiFi support
* Bluetooth
* 135g (4.75oz), 112 x 54 x 16mm (4.4 x 2.1 x .6 inches)
* 5 megapixel autofocus camera with flash (made by Sharp)
* FM Radio:es
* TV: Yes ( MIDP 2.0, CLDC 1.1 )
* MP3/MPEG4: Yes/Yes
* Face to Face videoconferencing: Yes
* Weight: 135gr
* Dimensions: 112 x 54 x 16 mm
* Memory: 4GB internal memory, 256MB flash + 128MB SDRAM ,"Up to 8GB T-flash
* Voice Recorder: Yes
* Talk Time: 240 minutes
* Standby Time: 150 hours
* Battery: 1200 mAh
* Accessories: Extra Battery, USB Cable, Earphone, AC Charge Adaptor

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SkyBox: Microsoft's MobileMe, But for All Phones?


Basically, SkyBox syncs a phone's info to the cloud: contacts, email/SMS, calendar and pictures, plus it has automatic backup and restore. Honestly, I'm not sure how this wouldn't be for Windows Mobile phones only, unless they're rolling out apps for other smartphones, which probably have their own cloud services anyway—Android's got Google, iPhone's got MobileMe—though I guess they could try to play ball in BlackBerry land, where a lot of Windows Mobile refugees wind up. But if they did offer this for all phones, that'd be pretty excellent.

SkyLine is a small business version of SkyBox, but with Exchange. And SkyMarket we first heard about in September—it's Microsoft's version of the App Store. Looks like it'll get an unveiling with Windows Mobile 6.5. I actually like all of the "Sky" branding, but Neowin says that all of it will probably be called Windows ____ Live, which is really just too goddamn clunky, and well, makes people think of Windows and how they don't use any of the Live services.

On a positive ending note, these are some confirmed concept shots for the new WinMo menu, first dug up by Smartphone France—they look as good as any skin by HTC or the like: Hopefully the rest of the OS got that kind of polish—and speed, more speed please—and then maybe, just maybe there will be a Windows 7-like Revival for Windows Mobile. Probably not, but fingers crossed.

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